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[DX12] Switching API from DX11 to DX12 cause crash
Steps:1. Open repro project2. Open Main scene, hit Play, then Stop3. Go to Player settings, remove DX12 from the Windows API list(Wa... Read more
InvalidOperationException: when deleting events from multiple UI objects
Steps to reproduce : - open the project attached- open the scene "1"- select both buttons- press the "-" to delete the events- selec... Read more
[macOS 10.13] Editor crashes in WebViewWindowPrivate::SetNewParentWindow...
Steps to reproduce: 1. Create new Unity project2. If you are logged in, log out of your Unity ID3. Open Services window and make sur... Read more
Texture thumbnail on Project View and Select Texture window is wrong in ...
Linear color space only Steps:1. Open repro project (please use the one from comment)2. On Project View, make the thumbnail to large... Read more
[Animation Editor] Keyframes overlap the first row while scrolling down
Steps:1. Open repro scene2. Select the LogoUI object and open Animation Editor3. Resize the Animation Editor to smaller window size ... Read more
When importing same asset the second time, button "All" does not select ...
Steps to reproduce:1. Open a new project2. Download and import either LeanTween, Skybox or SteamVR asset package3. Import the same p... Read more
Crash upon exiting Unity
How to reproduce:1. Open Unity2. Load user-submitted project3. Select 'W001_WaterWorld.unity'(alternatively 'R000_PresentationScene.... Read more
Setting the cameras culling matrix breaks culling for oblique matrices
Steps to reproduce:1. Open the attached project2. Open "TestScene"3. Select Main Camera4. Select "Use Projection Matrix"5. Visualize... Read more
[DX12 Compute Shader] Use RederTexture with format RGB565 and ARGB1555 i...
Steps:1. Open repro scene, make sure you are using DX12 editor2. Hit Play3. Crash Note: Open BasicComputeShader.cs to change render ... Read more
Standard shader MeshRenderer invisible on Android Vulkan
Simple scene with just a MeshRenderer with Standard shader and a Camera. Object not rendering on device. Repro steps:1. Open scene.u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException: Trying to set the parent for HierarchyNodeHandle” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Sprite is rendered incorrectly in Web Build when it is set as a Splash Image Logo
- Cinemachine Camera with Position Composer causes visual jitter when following a moving target
- Errors thrown in console when entering Play mode if an object with an Audio Source component is selected