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Working with animator parameter while playing scene frame by frame produ...
How to reproduce:1. Open Unity2. Download and open 'Survival Shooter' demo3. Open '_Complete-Game.unity' scene4. Open 'Player' GameO... Read more
[Windows] "Default is native resolution" overrides window width/height w...
How to reproduce:1. Create new project file2. Go to player settings in the editor,3. Disable "Default is Full Screen" (this will hid... Read more
Particle system custom data at does not change at run time
Steps to reproduce:1. Open user attached project2. Run the scene3. Notice the yellow emitted particles4. Change the value of "datali... Read more
Texture2D_CUSTOM_Apply crashes in Play mode
To reproduce: 1. Download attached project "TextureCrash.zip" and open in Unity2. Open "Scene" scene3. Enter Play modeNote: Wait for... Read more
Folder Labels can not be added or edited in the inspector
To reproduce: 1. Download and open attached project.2. Select "YoYoYo" folder and notice that in the inspector there is no window fo... Read more
Inconsistency between the functionality of Lighting group and Materials ...
How to reproduce:1. Open2. Create a new project3. Create an empty GameObject4. Attach MeshRenderer and SkinnedMeshRenderer component... Read more
[macOS] Setting nested GameObjects to static throws InvalidOperationExce...
To reproduce: 1. Download and open attached "New Unity Project.zip" project.2. In the hierarchy select "GameObject" gameObject and m... Read more
Unity Editor window is black after turning off and on external monitor
Happens on Windows 7 64bReproduces on all versions since 5.4.6f1 (didn't check earlier versions) including 2017.3.0b9 and 2018.1.0a3... Read more
[WebGL] <Build>.data.unityweb is not cached in the Indexed DB
Steps to reproduce: 1) Download attached project 'WebGLCache.zip' and open in Unity2) Build attached project3) Install XAMPPDownload... Read more
[Android, DX12] Crash when opening a scene on Android Platform while Edi...
[Android, DX12] Crash when opening a scene on Android Platform while Editor is still using DX12 Steps:1. Open repro project, make su... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size