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[Editor] Highlighter stops working if no component selected.
When you try to highlight a component that is not attached to the selected gameobject,or when you try to run highlighter without sel... Read more
Dynamic Mesh building with NavMeshSurfaces with different area types: ar...
Steps to reproduce:1. Open user attached project2. Open scene "demoDynamicNavMeshBuilding"3. Notice that game object "Section1" has ... Read more
Crash in mono_class_array_element_size when switching platform from Andr...
Steps to reproduce: 1) Download attached project and open in Unity2) Switch platform in the Build Settings from Android to PC/Mac/ L... Read more
[Editor UI] [Sorting Group] Drop down arrow is missing for sorting group...
Drop down arrow to collapse a component is missing from the sorting group component Steps to Repo:1. Hierarchy > right click >... Read more
[Android] Script debugging causes Android to crash on startup with .NET 4.6
To reproduce this issue: 1. Create an empty project in Unity2. Build and run for Android, with Script Debugging enabled The player w... Read more
Default banner appears at the origin after build is finished
Steps to reproduce: 1) Download attached project and open in Unity2) In Build Settings, switch platform to Android2) Build and run p... Read more
Tile palette tool won't save tile position changes and will revert back
How to reproduce:1. Open Unity2. Open 'Tile Palette' window3. Create two tiles using a sprite(or sprites)4. Save project5. Enter edi... Read more
Errors appear in a Console, when in a Particle System value of Start Lif...
To reproduce:1. Create a new scene.2. Create a new Particle System.3. Type "Infinity" in start lifetime.4. Stop and Play again Parti... Read more
[OSX] Mouse move events affect Editor UI performance
1) Open a very large inspector2) Try to scroll the scrollbar3) Observe frame rate drops This is due to the way we process mouse move... Read more
UnityWebRequest.Abort is not working on Android
Steps to reproduce:1. Open user attached project "RequestAbortTest.zip"2. Build for android3. Press send4. Press abort5. The request... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked