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0
votes
Fixed

[HDRP] Targets array should not be used errors are thrown on clicking "M...

Package: Scriptable Render Pipeline HD

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Apr 17, 2020

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Version/s: 9.0.0, 8.0.1

The targets array should not be used inside OnSceneGUI or OnPreviewGUI. Use the single target property instead errors are thrown on ... Read more

0
votes
Won't Fix

[OOPP] Standalone Profiler isn't recording data when using a scoped pack...

Profiling

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Apr 04, 2020

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Version/s: 2020.1, 2020.1.0b4, 2021.1

How to reproduce:1. Set up a server and host a custom Unity Package 'CustomPackage.zip' (see notes for one of the ways to do it)2. O... Read more

0
votes
Third Party Issue

[WebGL] Texture turns black instead of blurry when trying to blur the Te...

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Aug 12, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a4

How to reproduce:1. Open the attached project “BlurBugF_12102“2. Build And Run (File > Build And Run)3. Click on the “Do Blur“ bu... Read more

0
votes
Fixed

Trail Renderer interferes with Line Renderer, 5.4 regression

Shuriken

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May 19, 2016

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Version/s: 5.4.0b15

Steps to reproduce:1) Open the attached project.2) Open scene 'Line Renderer Problem.unity'.3) Play the scene.- A trail renderer wil... Read more

0
votes
Won't Fix

Model's pose has a slight bone movement after assigning it with SetHuman...

Animation

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Jul 10, 2019

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Version/s: 2017.4.0f1, 2017.4.28f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open "poseTest" Scene in the attached "HumanPoseTest2.zip" Project2. Enter Play Mode3. Observe the 2 Models in t... Read more

0
votes
By Design

[Scene/Game View] Changing the initial Directional Light to any other ty...

Scene/Game View

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Mar 20, 2020

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Version/s: 2018.3.0a10, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.2.0a1, 2020.2.0a4

On changing the light type of the Directional light gameobject initially present in the 'Sample Scene" to point, spot or area and ro... Read more

0
votes
Duplicate
0
votes
Fixed

[Cinemachine] Virtual camera prefab continuously updated on clicking on ...

Package: Cinemachine

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Apr 23, 2020

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Version/s: 2.6.0, 2.5.0, 2.4.0

Virtual camera prefab continuously updated on clicking on the Solo button in prefab mode. Steps to repro:1. Create a new project.2. ... Read more

2
votes
Fixed

Adding a Node takes a lot of time when Shader Graph contains a lot of Nodes

Package: Shader Graph

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Jun 09, 2023

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Version/s: 14.0.8, 15.0.6, 16.0.2

Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/FlowFire/08. Tex Shader Extra/S... Read more

0
votes
Fixed

Part of sprite is cut off when Mesh Type is set to Tight

2D

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Aug 09, 2019

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Version/s: 2017.4.0f1, 2018.2.18f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached 'MeshTypeTightBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Loa... Read more

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