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Setting Camera.targetTexture to null makes its target object invisible
To reproduce:1. Open attached Unity project "RTReplace.zip"2. Open "0" scene3. In the Hierarchy, navigate to Canvas --> RawImage4... Read more
Custom Editor. OnPreviewGUI does not display a prefab
Steps to reproduce:1. Open attached project2. In project tab search for "Slime for filtering" and double click on it to open Hero Ki... Read more
[Timeline] Animated transforms are moved when saving scene
Steps to reproduce:1. Open user attached project2. Select game object "Cube"3. Open the timeline editor4. Play the timeline in previ... Read more
All pickable fields (URL, Target Texture, Audio Source) in Video Player ...
How to reproduce:1. Open the attached project2. Open videotest scene3. Select Video Player in hierarchy4.1 Target Texture has textur... Read more
PersistentManager::ReadObject crash when exiting Unity if VSCode plugin ...
To reproduce:1. Open users attached project "RaycastPlatformer.zip"2. Navigate to VSCode > Plugins > Editor3. Save the project... Read more
Async loading AnimationClip puts it in Busy State
To reproduce: 1. Download attached Unity package "AnimationClipBusyTest.unitypackage" and open in Unity2. Open "scene" scene3. Enter... Read more
Vertex snap tool is rounding transform position decimal values
Steps to reproduce:1.Open attached ‘VertexSnapTool.zip' Unity project2.Open scene ‘BugDemo’3.Hold ‘V’ button to enable Vertex Snappi... Read more
EditorGUILayout.CurveField does not return edited curve when dynamically...
Reproduction steps(GIF attached):1. Open the attached project.2. Go to Window > Curve editor in the menu bar.3. Click on the curv... Read more
[GearVR] Unity application crashes while being idle
Reproduction steps:1) Download attached project or create a new one (attached empty project with osigs)2) Build and run an applicati... Read more
Root gameobject properties cannot be renamed in the animator window
Steps to reproduce:1. Create a new project2. Create a Parent gameObject and Child GameObject3. Add an animator component on the pare... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open