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Character spacing value is not applied when using a specific font asset
Reproduction steps:1. Open the attached “repro_IN-72301“ project2. Open the “/Assets/Scenes/SampleScene.unity“3. Open the “Game“ win... Read more
Using dual monitor setup with Game View Windows on every monitor only re...
How to reproduce:1. Create a new Project2. Split off the Game View to a different monitor3. Add Game View Window to the first monito... Read more
Maximising Game view window on one display makes black bars appear on an...
How to reproduce:1. Create a new Project2. Split off the Game View to a different monitor3. Add Game View Window to the first monito... Read more
Changing Game View resolution when there are 2 Game View Windows on 2 di...
How to reproduce:1. Create a new Project2. Split off the Game View to a different monitor3. Add Game View Window to the first monito... Read more
Zooming in/out in Scene View window on the display the zoom takes place ...
How to reproduce:1. Create a new Project2. Split off the Scene View to a different monitor3. Add Game View Window to the first monit... Read more
Incorrect ScrollToItem behavior when called on a deattached ListView
Reproduction steps:1. Open the attached “repro_IN-72339“ project2. Open the “/Assets/SampleScene.unity“3. Enter the Play Mode4. Clic... Read more
"IndexOutOfRangeException" error is thrown when increasing NativeArray l...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/OutdoorsScene/SubScene” Scene3. Open the “Assets/Scrip... Read more
TutorialManager Warnings are thrown when creating Test Track, LEGO or 2D...
Steps to reproduce: Create a new Test Track, Lego, or 2D Platform microgame template project Check the console window Actual results... Read more
TextField's text is mixed up and overlapping when "Noto Sans-Display" fo...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the TestWindow (Test > Open)3. Observe the text in the TestWind... Read more
Physics and Raycast have different behavior when enum is exposed in the ...
How to reproduce:1. Open the user-attached project “enum-bug”2. Open the “Demo_ThrowObject3D_Desktop_Mobile_Static_Flick” scene3. Se... Read more
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