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[iOS][Android] Crash within UI::SyncDirtyElements
To reproduce:1) Open attached project2) Build and run on iOS or Android3) Tap "Go" and "Create Random"4) After loading, tap a button... Read more
[Regression][Windows][AssetImport] Game view goes black after importing ...
Steps to repro: 1. Open Unity on Windows 10 with -force-glcore mode;2. Right click in Project tab Import Package -> Network (thou... Read more
[ImageEffects] Deleting all IE assets does not update component UIs to "...
Deleting all assets related to Image Effects from your project whilst the components are on an object in your scene does not cause t... Read more
Animation window doesn't allow to create animation when opening animatio...
Animation window doesn't allow to create animation when opening animation window for the first time 1. Create Cube2. Select Cube3. A... Read more
Deletion of one tag cause wrong objects get wrong tags
There are three GameObjects on a scene ReproScene in attached project. Each object has unique name and the same tag.(gameobject name... Read more
Editing the name of the Tag cause deletion of a tag
- open "Tags&Layers" window- add a new Tag or edit existing one- Delete the Tag's name using "Backspace" key character by charac... Read more
[GLCore][SpeedTree] Speed trees appear black with GLCore in Windows
All speedtrees appear black on GLCore on Windows. When close enough the textures are lit strangely (see GIF) Repro Steps: 1) Open at... Read more
[OSX][PlayerConfiguration][Dockpanel] Unable to expand Player configurat...
Steps to repro: 1. Open Unity on OSX;2. Create new project and scene;3. Click File -> Build&Run;4. In the Build Settings ensu... Read more
[MSE] UI object created from right-click menu created in wrong scene
Steps to reproduce:1. Download and open attached project "MSE_Create_Problem.zip"2. Open the Scenes/UI scene3. Drag in Scenes/main s... Read more
Shadows culled when camera facing away from directional light source & o...
Steps to reproduce:1. Download and open attached project "Surveillant_VR.zip"2. Open scene "Scenes/test"3. Play the scene Actual res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used