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[VisionOS] Using an Image component with an Atlassed Sprite assigned cau...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Set the Sprite Packer M... Read more
Current Inspector object is destroyed and a new one is created when Asse...
Reproduction steps:1. Open the “ReproProject“ project2. Select the “Assets/BugReport/NestedClassExample“ ScriptableObject3. Open the... Read more
Not all assemblies are found in the current AppDomain when scanning with...
How to reproduce:1. Open the attached project “TypeCache_Missing_Assemblies_Report.zip“2. Open the “Assets/Scenes/SampleScene.unity“... Read more
Crash on OverridingParameterPreparer::OnPrepareVector when entering Play...
Reproduction steps:1. Open the "IN-70074.zip" project2. Open the "External/PolyStang/Scenes/Mobile" Scene3. Enter Play mode Expected... Read more
Android platform Additional Compiler Argument is shown across all Platfo...
How to reproduce:1. Open the "IN_71088" project2. Make sure the Android Platform is selected in the Build Settings3. Open the Player... Read more
[Oculus] View of the secondary Camera is not rendered when it's set as O...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build and Run on Q... Read more
Headers of XHTML documents are rewritten when building with IL2CPP
How to reproduce:1. Open the attached project “ReproXhtmlProj.zip“2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Copy the ful... Read more
Outdated system requirement information on download site and docs
Steps to reproduce: Visit [https://unity.com/download] Visit [https://docs.unity3d.com/hub/manual/InstallHub.html] Actual results: S... Read more
Aseprite Importer fails to import Aseprite Assets when the Assets are cr...
How to reproduce:1. Create a new project using any template2. Make sure to add the “2D” Package (Window > Package Manager > Un... Read more
FBX models are unwrapped when the "Generate Lightmap UVs" setting is dis...
Triage note: This was assigned to the Enlighten area which is wrong. I suggest that someone looks into the asset import problem firs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject