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[Profiler] Frame count increased by 1 after loading data on top of previ...
Reproduction steps:1. Open attached project "Profiler"2. In Profiler window, record some data3. Pause Play Mode4. In Profiler window... Read more
"Serialization not implemented for type MonoBehaviour" thrown when savin...
How to reproduce:1. Open the attached project "NGUI_Bug.zip"2. Open NGUI>Open>Font Maker3. Select "Font Source" as the Font Da... Read more
BoxCast2D and CircleCast2D has inconsistent edges at the starting collider
Steps to reproduce:1) open users attached "New Unity Project 2.zip (3 MB)"2) play the scenenote: Green box is of size = 1 and casts ... Read more
[iOS] [Input System] EnhancedTouch touches persist when released after t...
How to reproduce:1. Open the attached project ("InputSystemCheck_ver1_1_0.zip")2. Open "SampleScene" Scene3. Build And Run on an iOS... Read more
Visual Effect Graph templates are not presented for LWRP
Steps to reproduce:1. Unzip Users attached project "Crapoutis.zip"2. Navigate to Library -> PackageCache -> com.unity.visualef... Read more
Warnings are missing when compiling for certain platforms (opengl)
FXC shader warnings are lost when compiling GLSL/Metal shaders. Read more
DllNotFoundException: UnityMockHMD after building an xr sdk upgraded pro...
DllNotFoundException: UnityMockHMD after building an xr sdk upgraded project using the Mock HMD XR SDK 1. I was trying to regress a ... Read more
Animation is not visible in the default Editor state
To reproduce:1. Open the project “XOrd-rig-bug”2. Open the Assets → _LOCAL → Rig Anim without Seq → Rig Anim Scene.unity3. Select in... Read more
[Android] [Blocks Automation] Player stuck on splash screen when using g...
This doesn't reproduce in monoscopic mode, just with VR enabled. So assigning to vr gfx. Read more
IL2CPP builds fail when using Mirror networking package
Reproduction steps:1. Open the attached project ("case_1277881-IL2CPP-Mirror-build.zip")2. Try making Standalone IL2CPP build. Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size