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Crash on ResolveInstanceIDMapping when building the Player on a specific...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and Run the Player (File > Build And Run)3. Observe the Player E... Read more
Addressables.LoadResourceLocationsAsync throws a "NullReferenceException...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, open the context menu of “Assets/AddressableAsse... Read more
Crash on CachedReader::OutOfBoundsError when pressing the "Quit" button ...
Reproduction steps:1. Open the attached “CrashRepro” project2. On the “Fatal Error!” modal window press the “Quit” button Expected r... Read more
Crash on OutputImporterLogsForArtifact when opening a specific project
Steps to reproduce:1. Open the “users attached project”2. Observe the crash Reproducible with versions: 2023.2.0a17, 2023.2.14f1, 20... Read more
"SGICE002" error is thrown when QueryBuilder().WithAll<T>().Build() is u...
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Console window (Window > General > Console) Expected ... Read more
Choice does not get added to DropdownField options when it is a single s...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Enter Play Mode4. In the G... Read more
Screen Space Ambient Occlusion effect disappears when the Scene gets saved
Reproduction steps:1. Open the attached “RenderingLayerMaskBug.zip” project2. Open the “AmbientOcclusionBug” Scene3. Move any GameOb... Read more
Objects with RigidBody and Is Kinematic enabled do not trigger OnTrigger...
Steps to reproduce: 1. Open the attached project "TriggerBug"2. Open SinglePlayer.unity scene3. Select the Cube game object in the H... Read more
Crash on UnityEditor.AssetDatabase:OpenAsset because assertion fails on ...
Reproduction steps:1. Open the attached "crash_IN-69862" project2. Open the "3" Scene3. Observe the crash Reproduced with: 2022.2.0a... Read more
Top Action in top Action Map is selected on adding first binding to new ...
Steps to reproduce: 1. Open project wide action map 2. create a new action in either Player or UI action map 3. select the action th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open