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Cannot apply icons to multiple objects at once
Steps to reproduce: 1. Open attached project "767976.zip"2. Open scene "repro"3. In Hierarchy, multiselect A and B objects4. In Insp... Read more
Bug reporter crashes if it's opened from Finder/Explorer
How we can reproduce it using the example you attached 1. Open Folder with BR (Mac> ./Unity/Unity Bug Reporter.app, Wibdows> U... Read more
[HLSLcc] Internal error communicating with compiler process when unused ...
Repro steps:1) Open the project2) Select VisualizeReceiver.shader3) Compile it only on OpenGLCore and make sure it's not skipping un... Read more
Fatal signal 11 (SIGSEGV), code 2 crash on Android devices
Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more
[UNETServerDLL] Assert rises when user closes client after host was removed
Steps:1. Open attached project2. Run "Server.exe"3. Run "ClientGUI.exe"4. Press "Start Client" button5. Press "Connect" button==>... Read more
[Editor] Player settings completely broken on trunk
To Reproduce: 1. Open any project on trunk (used c960f9abfebd).2. Observe that all player settings windows are missing alot of field... Read more
[GI] When opening new stand-alone projects, Enlighten taken longer to in...
Upon loading a larger project, enlighten takes a longer time to initialise when played in full-screen mode than when in windowed. Re... Read more
SceneManager.onSceneLoaded not called on the first frame when added in R...
Reproduction steps:1) Open project "LoadEventBug"2) Open scene "Demo"3) Play the scene.--- Note that "init" is logged to the console... Read more
[Billboard][LOD] Unity crashes when picking deleted Speedtree Billboard ...
Steps to reproduce: 1. Open Unity;2. Open attached project and ‘test.unity’ scene;3. In the ‘Project’ window go to Assets —> Free... Read more
Crash of Editor after double click on Prefab in Hierarchy (to focus on it)
Windows 7 64bRegression - not reproduces in 5.4.0b4What happenedCrash of Unity Editor after double click on Prefab in Hierarchy (to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used