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Addressables.LoadResourceLocationsAsync throws a "NullReferenceException...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, open the context menu of “Assets/AddressableAsse... Read more
Crash on CachedReader::OutOfBoundsError when pressing the "Quit" button ...
Reproduction steps:1. Open the attached “CrashRepro” project2. On the “Fatal Error!” modal window press the “Quit” button Expected r... Read more
Crash on OutputImporterLogsForArtifact when opening a specific project
Steps to reproduce:1. Open the “users attached project”2. Observe the crash Reproducible with versions: 2023.2.0a17, 2023.2.14f1, 20... Read more
"SGICE002" error is thrown when QueryBuilder().WithAll<T>().Build() is u...
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Console window (Window > General > Console) Expected ... Read more
Choice does not get added to DropdownField options when it is a single s...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Enter Play Mode4. In the G... Read more
Screen Space Ambient Occlusion effect disappears when the Scene gets saved
Reproduction steps:1. Open the attached “RenderingLayerMaskBug.zip” project2. Open the “AmbientOcclusionBug” Scene3. Move any GameOb... Read more
Objects with RigidBody and Is Kinematic enabled do not trigger OnTrigger...
Steps to reproduce: 1. Open the attached project "TriggerBug"2. Open SinglePlayer.unity scene3. Select the Cube game object in the H... Read more
Crash on UnityEditor.AssetDatabase:OpenAsset because assertion fails on ...
Reproduction steps:1. Open the attached "crash_IN-69862" project2. Open the "3" Scene3. Observe the crash Reproduced with: 2022.2.0a... Read more
Top Action in top Action Map is selected on adding first binding to new ...
Steps to reproduce: 1. Open project wide action map 2. create a new action in either Player or UI action map 3. select the action th... Read more
"Entity Baking Preview" GUI indentation changes when the "Material" GUI ...
How to reproduce:1. Open the attached project “GUItest.zip“2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enable “New Sub Sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section