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Particles do not move when displayed using the PreviewRenderUtility and ...
How to reproduce:1. Open the “IN_72115” project2. Open the “MyParticleSystem“ prefab3. In the Inspector “Particle System” component,... Read more
The InputSystem "Submit" action is invoked prematurely when the Trigger ...
How to reproduce:1. Open the “InputSystemUIInputModuleSubmitInteractionFail.zip“ project2. Open the “SampleScene“3. Enter the Play M... Read more
[RG] Depth Of Field pass execution is failing on DX12 + Deferred which l...
Steps to reproduce: 1. Download attached project and open in Unity 2. Open scene Winter_Demo 3. In the Hierarchy, select the "PPtest... Read more
GUIDPresistentManager reports Loads of Object Missing Errors when specif...
Reproduction steps:1. Open the attached “Repro“ project2. Open the Preferences window (macOS: Unity > Settings; Windows: Edit >... Read more
XRPackageMetadataStore.AssignLoader doesn't work when the XR package sel...
Steps to reproduce:1. Download the attached user's project "Project.zip"2. Make sure that the "XR Plug-in Management Settings" is no... Read more
Game view displays the test scene when running Test Runner "PlayMode" tests
How to reproduce:1. Open the “ReportTestFramework1.4Bugs“2. Open the “SampleScene”3. Open the Test Runner (Window > General > ... Read more
Scripts are not properly serialized in the Player when using Assembly De...
How to reproduce:1. Open the “SerializationError“ project2. Open the “SampleScene”3. Switch the Player build to “Development Build” ... Read more
[TypeCache] Crash on RaiseException when selecting "Quit" in a "Fatal Er...
Reproduction steps:1. Open the attached “repro-project“2. In the “Fatal Error!“ pop-up select “Quit“3. Observe the crash Reproducibl... Read more
UI Toolkit is not rendered in the editor when using Mesa LLVMpipe
How to reproduce:1. Create a new project with any template2. Open the Scene view3. Oberve the toolbar Expected result: The toolbar i... Read more
[HDRP] Water is leaking uniforms
Steps to reproduce: 1. Create a Shader Graph with the property "Foam Smoothness" and set the reference to _FoamSmoothness Actual res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used