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Editor Crash in Imf_2_2::copyIntoFrameBuffer when Importing .exr texture
To reproduce: 1. Create and open new Unity project.2. Download and import .exr texture into Unity from provided link. Expected resul... Read more
OffMeshLinks won't expand NavMesh dynamically
How to reproduce:1. Open Unity2. Load user submitted project3. Open navigation window4. run '7_dungeon.unity'5. Check generated navi... Read more
Order of Canvas child elements changes after entering Play mode
How to reproduce:1. Open the "UI_order.zip" project2. Open the "Menu" scene3. Check the order of Canvas Base > Inner Area > ch... Read more
[NVIDIA] Editor freezes or crashes when initializing CustomRenderTexture...
How to reproduce:1. Open "CRTFreeze" project and "1" scene (Make sure that you are launching the project using Nvidia GPU)2. Enter p... Read more
WWW.responseHeaders causes NullReferenceException after reading a local ...
Steps to reproduce:1.Open attached “wwwheaders.zip" Unity project2.Open “main” scene3.Enter Play mode4.Press “Load Local File” butto... Read more
Mesh Collider keeps adding on prefab in the hierarchy when selecting it ...
After adding cloth component on a prefab from project folder, selecting prefab in the hierarchy mesh collider keeps adding up and th... Read more
[UNET] "Auto Create Player" on the NetworkManager is not server autorita...
Steps to reproduce:1. Open user attached project2. Build and run the project3. Select "LAN Server Only" in the build4. Open "Offline... Read more
Specific combination of native UI elements in scene causes memory leak w...
To reproduce:1. Open project2. Open activity monitor3. Play scene4. Open profiler Expected vs Actual: memory usage should not contin... Read more
[iOS 11] Build crashes on remotear`::UnityUpdateDisplayList() when launc...
To reproduce:1. Open project attached by the user2. Build it for iOS platform3. Open build .xcodeproj file in XCode4. Go to Product ... Read more
Unity does not recognize SourceGear DiffMerge when it's installed with a...
To reproduce:1. Install a full version of SourceGear Vault Professional;2. Open Unity;3. Go to Edit > Preferences... > Externa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size