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"ArgumentException: HostPlatform architecture detection failure []" erro...
How to reproduce: Create a new project Go to "File" ->"Build Profiles". As I work on Mac, I select Windows in the Platforms secti... Read more
Memory Profiler - Session groups unfold automatically at any given time
Current behaviour:The session list unfolds completely when the following happens: When the focus shifts to UnityEditor. In other wor... Read more
Player input and application menu bar buttons become unresponsive when t...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Wait for the m... Read more
[XRSDK] XR settings are shared between platforms
Steps to reproduce:1. Create a new project2. Install either OpenXR or OculusXR plugin through the XR Management plugin in Player Set... Read more
Terrain surface has holes when its height is increased significantly
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Observe the Game view Expe... Read more
Wrong GameObject is reported in “OnParticleCollision” when using the Par...
How to reproduce:1. Open the attached “collisions.zip” project2. Open “Particle collision test” Scene3. Open Project Settings > T... Read more
Player crashes when loading prefab from AssetBundle
Reproduction steps:1. Open the attached project “MonoScriptCrash“2. Click ‘Tools/Build Win64' in Top Menu bar3. Copy the contents of... Read more
Platform title is displayed twice in the "Build Profiles" section
How to reproduce: Create a new project Go to "File" ->"Build Profiles" and select any platform If it was not added, you should do... Read more
UnityEngine.InputForUI script memory leak when using InputSystem
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Open the Memory Profiler w... Read more
[iOS] Crash when opening App using a deep link while Facebook SDK is ins...
How to reproduce:1. Open the attached Project "DeepLinkTest"2. In the Project Settings go to Player -> iOS -> Other Settings3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument