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Eye Shader lighting depends on World Position when using "EyeCinematic" ...
How to reproduce:1. Open the user-attached project “BugTestingProject2023”2. Open the “OutdoorsScene” scene3. Focus on the “EyesOne”... Read more
DropdownField throws “IndexOutOfRangeException” when a option with a spa...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Enter the Play Mode4. In t... Read more
Debug messages are thrown after changing Scene View Mode to "Runtime Data"
Steps to reproduce: Create a new project and install Entities package Go to Edit > Preferences > Entities Set "Scene View Mode... Read more
Installing Entities Package throws Burst Errors
How to reproduce:1. Create a new 3D (URP) Project2. Open Package Manager (Window -> Package Manager)3. Click on the '+' icon4. Cl... Read more
NavMesh.CalculatePath fails when the height of the Agent is lower than 1.9
How to reproduce:1. Open the “TestNavBugs“ project2. Open the “TestNavMinimal“ Scene3. Enter Play Mode4. On the Game view press the ... Read more
Layout elements are missing when the VFX Graph Window is docked horizont...
Reproduction steps:1. Open the attached “VFX.zip” project2. Open the “graph” asset from the Project Window3. Dock the “graph” Window... Read more
Profiler warnings are thrown when profiling a simple physics scene
Steps to reproduce: Create a new URP/HDRP project Install Enitity and Physics packages In the physics package install samples (Packa... Read more
[URP] Black screen in the Game view when using Blitter.BlitCameraTexture
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Scene_RedTest.unity" scene3. Observe the Game view Expecte... Read more
No depth output in Play Mode with Camera.Render when both SSAO and Depth...
Reproduction steps:1. Open the attached "repro_IN-69725" project2. Open the "SampleScene.unity"3. Make sure that the "Depth Capture"... Read more
[WinArm][DX12] Crash in DrawBuffersCommon when docking windows
Steps to reproduce: 1. Open the attached project (any URP project will probably work, but this one contains a few GameObjects and cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size