Search Issue Tracker

0
votes
Won't Fix

Eye Shader lighting depends on World Position when using "EyeCinematic" ...

-

Mar 04, 2024

-

Version/s: 2023.3.0b11, 7000.0.0a1

How to reproduce:1. Open the user-attached project “BugTestingProject2023”2. Open the “OutdoorsScene” scene3. Focus on the “EyesOne”... Read more

0
votes
Fixed

DropdownField throws “IndexOutOfRangeException” when a option with a spa...

-

Mar 04, 2024

-

Version/s: 2023.3.0b10

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Enter the Play Mode4. In t... Read more

0
votes
Won't Fix

Debug messages are thrown after changing Scene View Mode to "Runtime Data"

Package: Entity Component System (ECS)

-

Mar 04, 2024

-

Version/s: 1.2.0-pre.12 - Entities

Steps to reproduce: Create a new project and install Entities package Go to Edit > Preferences > Entities Set "Scene View Mode... Read more

0
votes
Fixed

Installing Entities Package throws Burst Errors

Package: Entity Component System (ECS)

-

Mar 04, 2024

-

Version/s: 1.2.0-pre.12 - Entities

How to reproduce:1. Create a new 3D (URP) Project2. Open Package Manager (Window -> Package Manager)3. Click on the '+' icon4. Cl... Read more

0
votes
Fixed

NavMesh.CalculatePath fails when the height of the Agent is lower than 1.9

-

Mar 04, 2024

-

Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b10, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

How to reproduce:1. Open the “TestNavBugs“ project2. Open the “TestNavMinimal“ Scene3. Enter Play Mode4. On the Game view press the ... Read more

0
votes
Fixed

Layout elements are missing when the VFX Graph Window is docked horizont...

-

Mar 04, 2024

-

Version/s: 2021.3.35f1, 2022.3.17f1, 2023.2.13f1, 6000.0.37f1, 7000.0.0a1

Reproduction steps:1. Open the attached “VFX.zip” project2. Open the “graph” asset from the Project Window3. Dock the “graph” Window... Read more

0
votes
Won't Fix

Profiler warnings are thrown when profiling a simple physics scene

Package: Entity Component System (ECS)

-

Mar 04, 2024

-

Version/s: 1.2.0-pre.12 - Entities

Steps to reproduce: Create a new URP/HDRP project Install Enitity and Physics packages In the physics package install samples (Packa... Read more

0
votes
Won't Fix

[URP] Black screen in the Game view when using Blitter.BlitCameraTexture

-

Mar 04, 2024

-

Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b10, 6000.0.0b11

Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Scene_RedTest.unity" scene3. Observe the Game view Expecte... Read more

6
votes
Fixed

No depth output in Play Mode with Camera.Render when both SSAO and Depth...

-

Mar 04, 2024

-

Version/s: 2021.3.36f1

Reproduction steps:1. Open the attached "repro_IN-69725" project2. Open the "SampleScene.unity"3. Make sure that the "Depth Capture"... Read more

0
votes
Fixed

[WinArm][DX12] Crash in DrawBuffersCommon when docking windows

-

Mar 04, 2024

-

Version/s: 2023.3.0b3, 6000.0.0b11, 6000.1.0a7, 7000.0.0a1

Steps to reproduce: 1. Open the attached project (any URP project will probably work, but this one contains a few GameObjects and cr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.