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0
votes
Won't Fix

[WSA] Disabled shadows causes application to crash on launch on Microsof...

Universal Windows Platform

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Feb 07, 2017

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Version/s: 5.5.0p4

Steps to reproduce:1. Open attached project2. Go to Edit/Project Settings/Quality and make sure Shadows are disabled3. Build WSA Uni... Read more

1
votes
Fixed

[VR] Anti-Aliasing breaks shadows on Windowed Rift player

VR

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Apr 25, 2015

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Version/s: 5.1.0b3

Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more

0
votes
By Design

Handles.PositionHandle throws a NullReferenceException

Scene/Game View

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Feb 17, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "scene1"3. Notice NullReferenceException in console:NullReferenceException... Read more

1
votes
Fixed

Newly created asset/script cannot be named while scripts are re-compiling

Project Browser

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Apr 04, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b2, 2020.2

How to reproduce:1. Create and open a new project2. Create a new C# Script and give it a name3. Create another C# Script right away ... Read more

0
votes
Won't Fix

Materials with particle shaders are not working (in magenta) when scene ...

Asset and Scene Management

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Sep 30, 2016

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Version/s: 5.4.0f3

Reproduction steps:1) Open "836911_assetBundles.zip" project2) Open "MeleeWeaponTrail/Example/Scenes/Example.unity" scene3) Build as... Read more

0
votes
By Design

Prefab components are not rendered correctly in the Inspector Window whe...

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Jun 26, 2024

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Version/s: 2022.3.35f1, 6000.0.8f1

Reproduction Steps: 1. Open the attached project “BugRepro”2. Open {{Assets/Scenes/SampleScene.unity}}3. Click on the {{Cube (prefab... Read more

0
votes
Won't Fix

Asset names longer than the allowed system file path are not handled gra...

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Apr 23, 2025

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Version/s: 2022.3.61f1, 6000.0.47f1, 6000.1.0f1, 6000.2.0a9

Steps to reproduce: Create or open any Project Right click in the Project Browser and try and create any Asset (e.g. Material) Enter... Read more

0
votes
Fixed

Asset Postprocessor doesn't reimport .fbx file with animations on versio...

Asset - Database

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May 09, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "BugRepro.zip" project2. Open the "Editor\BugReproAssetPostprocessor.cs" script3. Change the "... Read more

0
votes
Fixed

[UX] Assemblies which reference 'Moq.dll' are not referenced in Editor w...

Scripting

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Feb 18, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("case_1220959-BrokenOverrides.zip")2. Notice the 'type or namespace name 'Moq' coul... Read more

0
votes
Fixed

Lack of documentation regarding VFX Ray Tracing support

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Apr 17, 2025

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Version/s: 6000.0.47f1, 6000.1.0f1, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1

Steps to reproduce: Open the VFX Output settings documentation Check if the 'Enable Ray Tracing' option has any listed limitations O... Read more

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