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Won't Fix
Votes
0
Found in
2022.3.61f1
6000.0.47f1
6000.1.0f1
6000.2.0a9
Issue ID
UUM-103771
Regression
No
Asset names longer than the allowed system file path are not handled gracefully
Steps to reproduce:
- Create or open any Project
- Right click in the Project Browser and try and create any Asset (e.g. Material)
- Enter a long string
- Try the same with a Folder
- Try renaming Assets with long strings
Actual results:
Pop-up named "Moving file failed" appears indicating that moving temp file failed with the option to try again or force quit or cancel, if user chooses to force quit, he is then locked into that option, try again does nothing. There is no indication to user that the file path is too long for system.
When renaming the same issue happens.
When creating a Folder with a longer name only "Failed to create folder
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)" is logged
Expected results: There's indication for users that the issue is a lenghty file path or Asset name is sanitized or has validation, folders are also handled
Reproducible with versions: 2022.3.61f1, 6000.0.47f1, 6000.1.0f1, 6000.2.0a9
Tested on (OS): Windows 11
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Resolution Note:
There are no fixes planned for this Bug