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Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X

Votes

0

Found in

2022.3.61f1

6000.0.47f1

6000.1.0f1

6000.2.0a9

Issue ID

UUM-103771

Regression

No

Asset names longer than the allowed system file path are not handled gracefully

-

*Steps to reproduce:*
# Create or open any Project
# Right click in the Project Browser and try and create any Asset (e.g. Material)
# Enter a long string
# Try the same with a Folder
# Try renaming Assets with long strings

*Actual results:*

Pop-up named "Moving file failed" appears indicating that moving temp file failed with the option to try again or force quit or cancel, if user chooses to force quit, he is then locked into that option, try again does nothing. There is no indication to user that the file path is too long for system.

When renaming the same issue happens.

When creating a Folder with a longer name only "Failed to create folder
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)" is logged

*Expected results:* There's indication for users that the issue is a lenghty file path or Asset name is sanitized or has validation, folders are also handled

*Reproducible with versions:* 2022.3.61f1, 6000.0.47f1, 6000.1.0f1, 6000.2.0a9

*Tested on (OS):* Windows 11

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