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Under Consideration for 6000.0.X, 6000.2.X, 6000.3.X

Fixed in 6000.4.0a3

Votes

0

Found in

6000.0.47f1

6000.1.0f1

6000.2.0a9

6000.3.0a1

6000.4.0a1

Issue ID

UUM-103422

Regression

No

Lack of documentation regarding VFX Ray Tracing support

-

Steps to reproduce:

  1. Open the VFX Output settings documentation 
  2. Check if the 'Enable Ray Tracing' option has any listed limitations
  3. Open the attached project
  4. Open Test VFX Graph
  5. Select Output Particle Unlit Mesh
  6. In the Inspector window, look for the 'Enable Ray Tracing' option

Actual results: The Enable Ray Tracing option is missing, and there's no indicator inside the Editor or the HDRP/VFX Manual as to why that's the case

Expected results: VFX Ray Tracing limitations are listed in the Manual and/or there is an indicator inside the Editor why the option is missing

Reproducible with versions: 6000.0.47f1, 6000.1.0f1, 6000.2.0a9

Can’t test with versions: 2022.3.61f1

Tested on (OS): Windows 11

Notes:

  • The only reference for VFX Ray Tracing limitations is the changelog

** The changelog lists that VFX Graph does not support ray tracing with meshes or strips. However, the 'Output Particle Shader Graph Mesh' node has this option inside the Editor

  1. Resolution Note (fix version 6000.4.0a3):

    Verified with Unity 6000.4.0a3 and VFX 17.4.0

    Manual page 17.4.0 - https://docs.unity3d.com/Packages/com.unity.visualeffectgraph@17.4/manual/Context-OutputSharedSettings.html
    now states the limitations for the option

    Inside the VFX Editor, Ray Tracing option is now displayed for compatible nodes

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