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Under Consideration for 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X
Votes
0
Found in
6000.0.47f1
6000.1.0f1
6000.2.0a9
6000.3.0a1
Issue ID
UUM-103422
Regression
No
Lack of documentation regarding VFX Ray Tracing support
*Steps to reproduce:*
# Open the VFX Output settings [documentation|https://docs.unity3d.com/Packages/com.unity.visualeffectgraph@17.2/manual/Context-OutputSharedSettings.html]
# Check if the 'Enable Ray Tracing' option has any listed limitations
# Open the attached project
# Open Test VFX Graph
# Select Output Particle Unlit Mesh
# In the Inspector window, look for the 'Enable Ray Tracing' option
*Actual results:* The Enable Ray Tracing option is missing, and there's no indicator inside the Editor or the HDRP/VFX Manual as to why that's the case
*Expected results:* VFX Ray Tracing limitations are listed in the Manual and/or there is an indicator inside the Editor why the option is missing
*Reproducible with versions:* 6000.0.47f1, 6000.1.0f1, 6000.2.0a9
*Can’t test with versions:* 2022.3.61f1
*Tested on (OS):* Windows 11
*Notes:*
* The only reference for VFX Ray Tracing limitations is the [changelog|https://docs.unity3d.com/Packages/com.unity.visualeffectgraph@16.0/manual/whats-new-15.html]
** The changelog lists that VFX Graph does not support ray tracing with meshes or strips. However, the 'Output Particle Shader Graph Mesh' node has this option inside the Editor
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