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0
votes
Fixed

[GLCore][Windows][Editor] Switching to GLCore breaks GameView, 5.4b4 reg...

OpenGL

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Feb 03, 2016

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Version/s: 5.4.0b4

Repro steps:1) Open the project(which is empty and newly created)2) Change graphics API to GL3) Notice the Game View breaks (look at... Read more

0
votes
Fixed

[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...

Terrain

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Jan 13, 2017

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Version/s: 5.6.0b3

I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more

1
votes
Fixed

[VR] Anti-Aliasing breaks shadows on Windowed Rift player

VR

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Apr 25, 2015

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Version/s: 5.1.0b3

Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more

0
votes
By Design

Handles.PositionHandle throws a NullReferenceException

Scene/Game View

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Feb 17, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "scene1"3. Notice NullReferenceException in console:NullReferenceException... Read more

0
votes
Fixed

[Input System] Bindings get cleared for other Control Scheme Actions whe...

Package: Input System

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Mar 16, 2020

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Version/s: 0.2.6

How to reproduce:1. Open tester-attached project (ActionOrder.zip)2. Open Controls.inputactions3. Note that All Control Schemes cont... Read more

0
votes
Won't Fix

Materials with particle shaders are not working (in magenta) when scene ...

Asset and Scene Management

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Sep 30, 2016

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Version/s: 5.4.0f3

Reproduction steps:1) Open "836911_assetBundles.zip" project2) Open "MeleeWeaponTrail/Example/Scenes/Example.unity" scene3) Build as... Read more

4
votes
Fixed

AnimatorOverrideController does not switch through animations

Animation

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Apr 28, 2017

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Version/s: 5.6.0p3

Steps to reproduce:1. Open user attached project ("Animator System Override")2. Play the scene3. Press A a few times to switch anima... Read more

0
votes
Fixed

Asset Postprocessor doesn't reimport .fbx file with animations on versio...

Asset - Database

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May 09, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "BugRepro.zip" project2. Open the "Editor\BugReproAssetPostprocessor.cs" script3. Change the "... Read more

0
votes
Fixed

Multiple Clear (color+Z+stencil) frame buffer causing unnecessary bandwi...

Package: Scriptable Render Pipeline Universal

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Mar 31, 2020

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Version/s: 8.0.1

How to reproduce:1. Open SampleScene2. In Assets, select Settings -> ForwardRenderer asset3. Active the FrameDebugger and check t... Read more

0
votes
By Design

Physics.BakeMesh called on the same mesh from multiple threads can lead ...

Graphics - General

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Apr 29, 2020

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Version/s: 2019.3.10f1, 2019.3.11f1, 2020.1.0b4, 2020.2.0a5

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode Expected result: Editor doesn't cr... Read more

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