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CLONE - Malloc(Temp) Pool keeps increasing when executing the Job.Run() ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/MemoryLeak/MemoryLeakTest.unity” Scene3. Build and R... Read more
Editor runs server code when Play Mode is entered with Client role
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. In the Editor toolbar, ope... Read more
Keyboard fails to open on mobile Android devices with Error “Oculus over...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Package Manag... Read more
CLONE - Workato Test
How to reproduce:1. Open the “UIBuilder_TextStyle_Repro“ project2. Open the “SampleScene“3. Open the “Window/UI Toolkit/UI Builder“ ... Read more
NullReferenceException is thrown when changing the missing Script in the...
How to reproduce:1. Open the user-attached project “Test”2. Open the “Flying Missile Launcher” Asset in the Prefab mode3. Find the “... Read more
Some information in the UI Toolkit Event Debugger is rendered incorrectl...
Reproduction steps:1. Open the attached “repro_IN-71549“ project2. Open the “TicTacToe“ Scene3. Enable the UI Toolkit Event Debugger... Read more
Control scheme changes to PlayerInput used action asset fail to update c...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/MainMenu“ scene3. Enter Play Mode4. Observe the Cons... Read more
"Validation Failed" error is being thrown when downloading the VisionOS ...
How to reproduce:1. Open the Unity Hub2. Install an Editor version with the “VisionOS Build Support” Module selected Expected result... Read more
[New Input System] Input reports EnhancedTouch delta Position(0,0) when ...
How to reproduce:1. Open the “IN_71593” project2. In the Build Settings select the Android Platform3. In the “Run Device” dropdown, ... Read more
[UI Builder] Double-clicking an element name in the hierarchy causes a r...
Steps to reproduce: 1. Open UI Builder. Add some elements 2. Double click an element in the hierarchy. 3. Click another element to c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used