Search Issue Tracker
Fixed in 2018.1.X
Fixed in 5.6.X, 2017.1.X, 2017.2.X, 2017.3.X
Votes
0
Found in
5.6.4p2
Issue ID
964683
Regression
Yes
Editor crashes after exiting play mode when scene contains couple skinned mesh renderers
Steps to reproduce:
1. Open attached project
2. Open scene "test"
3. Run scene
4. Exit play mode
- Unity will crash either when opening scene/project, entering play mode or exiting play mode. If it doesn't crash enter play mode for a few more times.
Only happens when imported model has "Optimize Game Objects" enabled and when Skinned Mesh renderer is "Update When Offscreen" enabled too
Reproduced with: 5.6.4p2, 2017.1.2p2, 2017.2.0p1, 2017.3.0b7, 2018.1.0a2
Not reproducible: 5.6.4p1 , 2017.1.2p1, 2017.2.0f3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment