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Xcode is not found when launching Unity with only tvOS module
Steps to reproduce: 1. Add/install only tvOS module 2. Create new or open existing project 3. Go to File > Build Settings Actual ... Read more
Reloading domain while Audio Random Container window is hidden breaks th...
Steps to reproduce: Create and open an empty project. Import the attached script "NewMonoBehaviourScript.cs". Create an ARC asset (A... Read more
[UI Builder] Fit viewport fails when canvas has been adjusted
Steps to reproduce: 1. Create a new project 2. Open the UI Builder and add a Button to the canvas. Press f in the view to focus on t... Read more
[Quest3] Meta Spatial Anchor feature while using the OpenXR runtime outp...
Steps to reproduce:1. Open the attached project "BrokenSpatialAnchors.zip" and switch platform to Android2. Connect a Meta Quest 3 h... Read more
Crash on Rendering.ScriptableRenderContext:Submit_Internal_Injected when...
Reproduction steps:1. Open the attached project ("IN-66107_C...Unity")2. Open scene ("Assets -> Scenes -> Tests -> Missile ... Read more
Shader's _CameraDepthTexture is not read when the Camera is rendering to...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Frame Debugger... Read more
Drawing a full circle with Painter.Arc() has straight edges when precede...
Steps to reproduce: Using Painter2D(), do a MoveTo(center) and Arc(center, 100, 0, 0360), Do a Fill() Actual results: The circle has... Read more
Custom fonts aren’t applied to TextMeshPro Text when using <font> tag
How to reproduce:1. Open the user’s attached “UnityDebug.zip” project2. Observe the text in the Game window Expected result: Text ha... Read more
BadImageFormatException is being thrown after creating URP or HDRP Templ...
How to reproduce:1. Create a new project using a 2D (URP) (or any HDRP or URP) Template2. Observe the Console Expected result: No Er... Read more
[GameActivity][UI Toolkit][Android] Text field becomes multiline during ...
How to reproduce:1. Open the “IN_69695” project2. Open the “New UXML Template” asset3. Select the “TextField”4. In the Inspector mak... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets