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[ARM64] Windows Editor Crashes when aborting threads
How to reproduce:1. Open the “CrashRepro“ project2. On the Menu, select Thread Test → Thread Test3. On the Thread Test window press ... Read more
UI Image Maskable property not recognized by EventSystem when using Rect...
Reproduction steps:1. Open the attached “2022.3_Test_Mask.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Click on par... Read more
The Game view appears empty after executing an Asynchronous Test Method
Reproduction steps:1. Open the attached “Chicken.zip” project2. Open the “Game” Scene3. Open the “Test Runner” Window (Window > G... Read more
Advanced Object Picker switches to Classic with Error "Exception caught ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Select Advanced Ob... Read more
Crash on tlsf_free when exiting the Play mode in a specific project
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode3. Press space a few times4. Exit the Play mode Ex... Read more
Shader warnings are thrown when creating a new empty 3D HDRP project
How to reproduce:1. Create a new empty HDRP 3D project2. Observe the Console Expected result: No warnings are seenActual result: Sha... Read more
EventSystem does not receive mouse input when fetching mouse input via a...
Reproduction steps:1. Set up a local MQTT broker e.g. Mosquitto (you might need to add its installation path to the system environme... Read more
UNITY_VISIONOS defines are undocumented
Unity has a feature where platform-specific DEFINEs are set in all C# code. For example UNITY_IOS or UNITY_PS5. When running against... Read more
Shader is rendered pink or not rendered at all in the Editor and Player ...
How to reproduce:1. Open the "IN_69207" project2. In the Build Settings make sure the Android Platform is selected3. In the Project ... Read more
Rotating the IK bone chain in certain angles can cause it to flip 180º
This is previously reported by a user in the 2d forums: https://forum.unity.com/threads/flip-bug-with-inverse-kinematics-limb-solver... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
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