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Prefab instance is shown as disconnected in Hierarchy if it contains a c...
How to reproduce:1. Open users attached project2. Inspect "Prefab", note that it has a "NewBehaviourScript" attached3. Delete the 'N... Read more
Hierarchy loses all of the searched objects and its search box becomes e...
1. Open the attached "SearchBox" project and "1" scene2. Type "A" in Hierarchy search box3. Click on scene view and press Shift+Spac... Read more
Floating Point precision issue of Color Channel after Static Batch
To reproduce: 1. Download attached project "142338-538f1-lightmap.zip" and open in Unity2. Open "lightmap_bug" scene3. Mark the Game... Read more
Vertical scrollbar in a Scroll View doesn't stay in the right position w...
To reproduce: 1. Open the project, attached by the user (asda.zip)2. Open the "scene" scene3. Select the Scroll View in the Hierarch... Read more
Asset duplication of existing asset when using SketchUp models
To reproduce:1) Open attached project2) Delete Assets/Sketchup/Hull Components/Textures/ folder3) Reimport all (easiest to reproduce... Read more
[UI] Aspect Ratio Fitter moves unrelated UI objects in a dynamic sized w...
The issue arises when Aspect Ratio Fitter is used on an object inside a Grid Layout Group item that is located inside dynamically si... Read more
Particle System Emit does not update the direction when the particle sys...
Steps to reproduce:1. Open user attached project2. Play the scene3. Click the left mouse button to shoot a particle4. Rotate the cam... Read more
[Regression]Crash on PhysicsManager::SetColliderTransform while entering...
How to reproduce:1. Open the attached "ReproProject" and "New Scene" (do not delete the project zip file)2. Duplicate a Cube and sav... Read more
API updater fails to update VRSettings.isDeviceActive, recursion detected
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK4. API Update Win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException: Trying to set the parent for HierarchyNodeHandle” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Sprite is rendered incorrectly in Web Build when it is set as a Splash Image Logo
- Cinemachine Camera with Position Composer causes visual jitter when following a moving target
- Errors thrown in console when entering Play mode if an object with an Audio Source component is selected