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Crash on Fix for 2022.3.X: Crash on AudioCustomFilter::readCallback whe...
Reproduction steps:1. Open the attached “crash_IN-63916.zip“ project2. Observe the crash Reproduced with: 2022.3.17f1, 2023.2.0a18No... Read more
Crash in Windows HID code during device sync IOCTL with certain input de...
There exists a crash within input Windows HID code during a device sync IOCTL for certain input devices. One of the reported devices... Read more
"Addition resources" text is shown instead of "additional resources" whe...
How to reproduce:1. Create a new project project2. Add a Text Mesh Pro element to the Hierarchy3. Observe the TMP Importer window Ex... Read more
”Multiple HelpURL attributes detected” warning appears when having a reg...
How to reproduce:1. Open the user’s attached “Bug - HelpURL Inheritance.zip” project2. Open “SampleScene” Scene3. In the Hierarchy w... Read more
Synced layer is deleted when deleting a layer above the synced layer in ...
How to reproduce:1. Open the user’s attached “My project.zip” project2. In the Animator window, delete the “DeleteMe” layer3. Observ... Read more
Collision does not turn back on when disabling the CompositeCollider2D i...
How to reproduce:1. Open the user’s attached “CompositeCollider2DBug.zip” project2. Enter Play Mode3. Wait a few seconds4. Observe t... Read more
"AssetDatabase.FindAssets" can't find Assets of one type when the second...
How to reproduce:1. Open the user-attached project “Bug AssetDatabase.Find type name case”2. In the upper toolbar, open the “Find” m... Read more
Editor spike when selecting a GameObject with a Playable Director Component
Reproduction steps: 1. Open the attached “Repro“ project2. Open the “/Assets/Scenes/SampleScene.unity“ Scene3. Select the “Animation... Read more
Navigation through the UIToolkit Custom Elements doesn't work
Reproduction steps: 1. Open the attached “Repro“ project2. Open the “/Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4.... Read more
[Linux] Crash on d_cv_qualifiers when trying to build the Player with cu...
Reproduction steps:1. Open the attached “CrashRepro” project2. Open “Scripts/Editor/Builder.cs” Script3. Set the build path in line ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument