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NullReferenceException is thrown when using sub-state machines in a sync...
Reproduction steps:1. Open the attached “AnimatorIssue.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the Hier... Read more
Sprite Mask is not masking sprites when using SpriteShape
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene” Scene3. Observe the Scene View Expected... Read more
Mesh Collider generated on a rotated/negative scale LineRenderer GameObj...
Reproduction steps:1. Open the attached project “LineProject”2. Open “Assets/Scenes/SampleScene.unity” scene3. In the Hierarchy Wind... Read more
inertiaTensor does not reset to the original value when setting Rigidbod...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
HSV color doesn't stay the same when it's changed
How to reproduce:1. Open the attached project "ColorChoose.zip"2. Select Assets/New Material.mat3. Click on the Albedo color field i... Read more
Button "is over" area wrongly detected when in WebGL fullscreen
How to reproduce:1, Open the attached project "_uniTest23_2.zip"2, Build And Run the project for WebGL3, Hover the mouse cursor over... Read more
The Editor freezes when continuosly moving the Player in one direction a...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity“ scene3. Enter Play Mode4. Move ... Read more
NavMesh Agents struggle to make sharp turns when the application's frame...
How to reproduce:1. Open the attached “navmesh_fps_issue” project2. Open the “TestScene” (Assets > AITest > TestScene)3. Enter... Read more
[APV] ProbeVolumeDebug shader warnings first time opening a project
Reproduction: 1) Open the HDRP sample project from the hub 2) Enable ABV debug mode Window->Analysis-Rendering Debugger->Probe... Read more
Memory leak when using SerializeReference in IL2CPP Build
How to reproduce:1. Open the attached project "SerializeReference MemLeak.zip"2. Build And Run the project3. Open the Memory Profile... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine