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The Editor Theme is changed only when The Editor is refocused
How to reproduce: Create a new project Go to the Preferences window Select the “General“ section Change the Editor Theme to “Light“ ... Read more
[Silicon] Crash on llvm::VectorType::get when opening a specific project
Reproduction steps:1. Open the attached project “ReproProj” Expected result: The project is openedActual result: The project is open... Read more
Sprites are displayed as white boxes when using PolySpatial
How to reproduce:1. Open the attached project "visionOSTemplate063.zip"2. Enter Play Mode Expected results: Emojis are visibleActual... Read more
UI Toggle Graphic is not turning on and off when using PolySpatial
How to reproduce:1. Open the attached project "visionOSTemplate063.zip"2. Enter Play Mode3. Switch Game view to Simulator4. Click on... Read more
StackOverflow error using input system after connecting Bluetooth contro...
Reproduction steps:1. Open the attached “TestProject.zip“ project2. Build And Run3. Connect RadioMaster TX 12 or RadioMaster Pocket ... Read more
Volumetric Light 2D affects 2nd Sorting Layer when it's enabled for 1st ...
How to reproduce:Open the attached project "Light 2D Sorting Issues.zip" Expected results: Volumetric Light doesn't affect 2nd Sorti... Read more
Errors "Shader error in 'Universal Render Pipeline/Particles/Unlit' : ou...
How to reproduce:1. Open the "IN_63889" project2. In the Build Settings press Build3. Wait until the build finishes4. Observe the Co... Read more
Font Texture uses more memory when used in WebGL Build
How to reproduce:1. Open the attached project "project-font-memory.zip"2. Open File>Build Settings...3. Switch Platform to "WebGL... Read more
The order of children GameObjects within the Prefab changes when updatin...
How to reproduce:1. Open the “GameObjectOrder20213” project2. Open the “SampleScene”3. Enter the Play Mode4. Observe the Game View E... Read more
WebGL Player leaks memory when allocating delegate functions
How to reproduce:1. Open the “WebGL_Player_EventLeak_Issue“ project2. Open the “MemoryTest” scene3. Make sure to switch the Platform... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument