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Internal compiler error when using enum cast as nullable
To Reproduce:1. Download and open the project: TestNullable_U3.zip2. This line fails: int? a = (int?)ManageFriendInviteAction.Action... Read more
Reverb Zones process audio in parallel with audio sources
To reproduce: - Open attached "AudioReverbZoneTest" package and load "MainScene"- Select the Main Camera where the Audio Source is a... Read more
Script is moved in Project structure when it fails to be added to a prefab
Steps1) Make a prefab in a folder called Prefabs2) Make it a real prefab by applying the Main Camera to it3) Make a new C# script in... Read more
Editor layout not being maintained.
To reproduce; 1. Load a new project a set the layout to be 2 by 3.2. Set the game view to maximise on play3. Play the project4. Whil... Read more
No warning on import if file type is unsupported
To reproduce:- Create a new project- Try to import the attached .m4a file by right-click in Project View.- Observe that on Windows a... Read more
Selecting multiple objects is not undone by clicking on originaly select...
To reproduce; 1. Create a new project2. Add a cube to the scene3. Add a sphere to the scene4. Select the cube5. Press shift and sele... Read more
If you have multiple game views, only the latest added works with Maximi...
To reproduce 1. Open unity2. Set the Layout to default 2 by 33. Set the Game View to be maximized on play4. Add another game view in... Read more
Unchecking "override for iPhone" loses icon selections.
Unchecking "override for iPhone" in the Player icons settings loses icon selections. The attached project has one 72x72 icon selecte... Read more
Maximise on play option not maintained when Layout is changed
To reproduce; 1. Turn on Maximise on play2. Change layout to anything else Maximise on play is no longer turned on. Read more
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