Search Issue Tracker
Not Reproducible
Votes
0
Found in
3.0.0b7
Issue ID
373150
Regression
No
Script is moved in Project structure when it fails to be added to a prefab
Steps
1) Make a prefab in a folder called Prefabs
2) Make it a real prefab by applying the Main Camera to it
3) Make a new C# script in a folder called Scripts
4) Rename the script to foo.cs
5) In the Project View, drag foo.cs onto the Prefab
6) Click through the expected error message
7) Observe the script has moved from Scripts to Prefabs folder
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is thrown when launching a project with a corrupted library
Add comment