Search Issue Tracker
Not Reproducible
Votes
0
Found in
3.0.0f1
Issue ID
373564
Regression
No
Editor layout not being maintained.
To reproduce;
1. Load a new project a set the layout to be 2 by 3.
2. Set the game view to maximise on play
3. Play the project
4. While in runtime select File>New Project
When the new project loads you'll see that the layout is not 2 by 3, instead the Game view is maximised. I'd of expected to see the layput set as 2 by 3.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ExtractActiveCasterInfo when navigating the scene view in a project with specific lighting data
- Build Profile name increments when numeric suffix is removed from duplicate Profile name
- "Unrecognized block header in profiler data file, stopping deserialization" error is shown and no more profiler data is recorded when the Player is connected and profiler recording is enabled/disabled few times
- Shader error and warnings thrown when setting HDRP as an Active Target in Blank Shader Graph
- Visual Studio Code does not integrate with the project when the .slnx project is opened
Add comment