Search Issue Tracker
Not Reproducible
Votes
0
Found in
3.0.0b6
Issue ID
374182
Regression
No
Selecting multiple objects is not undone by clicking on originaly selected object.
To reproduce;
1. Create a new project
2. Add a cube to the scene
3. Add a sphere to the scene
4. Select the cube
5. Press shift and select the sphere
- both objects are now selected/highlighted
6. Click on the cube in the Hierarchy
- both objects remain selected/highlighted
7. Click on the Sphere in the Hierarchy
- only the sphere is selected/highlighted and the cube is now deselected
You can only remove the highlight from the pair of selected items by clicking on the one most recently selected. Clicking on the original selection does not remove the selection from the other object, and I would expect it to.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TransformAccessArray.Add behaves differently when the argument is null and the argument is an int
- [iOS] App crashes when trying to use WebCamTexture depth data on back triple camera
- [Mobile] Only second base Camera out of two base Cameras with priority 1 and -1 is rendered in the Player
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
Add comment