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"Load Profiler Capture" pop-up window appears again when selecting the s...
Reproduction steps:1. Create a new project2. Window > Analysis > Profiler3. Enter Play mode and make sure Profiler is capturin... Read more
"MissingReferenceException" and "GUI Error" errors thrown when deleting ...
Steps to reproduce: Create a new project using Universal 2D project In the Hierarchy, right-click and select 2D Object > Sprites ... Read more
"EntityPrefabReference" field appears unassigned in Inspector when assig...
How to reproduce:1. Open the attached “IN-133920” project2. Open the Scene “SampleScene”3. Enter Play mode4. Observe the Console win... Read more
Error is not generated if you use the index of the component instead of ...
iphone: There are some Vector3 properties that can not be modified by component. For instance, you can't set bounds.min.x, bounds.ma... Read more
No error is generated if you use the same scripted hotkey for two menu i...
No error is generated if you use the same scripted hotkey for two menu items. The first of the menu items that you create is still t... Read more
Closer framing for asset previews using Bounding Spheres
The new preview window: Assets are very small/farway compared to if you preview a material. Read more
[Layout] Scroll/scale bar in Animation Editor is inconsistent
I'm reviving this bug, as it's still pretty relevant. The main issue with the scrolling in the Animation window is:(see the attached... Read more
Setting Time.timeScale to 0 in Start is broken
When setting Time.timeScale to 0 in the Start method of a MonoBehaviour, Time.deltaTime from that point on is not 0 but 0.02. Read more
Add Tooltips for SceneView
To reproduce:1. Launch Unity2. Open a scene view3. Mouse over the Textured & RGB dropdowns. Result: Notice that there are notool... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "MissingReferenceException" and "GUI Error" errors thrown when deleting a Sprite with "Box Collider 2D" and "Hinge Joint 2D" Components
- "EntityPrefabReference" field appears unassigned in Inspector when assigning a prefab through code
- Pressing “+” to add new Property throws “NullReferenceException” error after deleting Categories with Properties from Blackboard
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0