Search Issue Tracker
Fixed
Votes
0
Found in
1.5.1b1
Issue ID
298399
Regression
No
Error is not generated if you use the index of the component instead of the letters.
iphone: There are some Vector3 properties that can not be modified by component. For instance, you can't set bounds.min.x, bounds.max.y, or transform.position.z. Trying to do this generates a helpful error, as it should. However, the same error is not generated if you use the index of the component instead of the letters. For example, setting bounds.min[0], bounds.max[y], or transform.position[2] will not do anything, but it also won't generate an error. Please make the error appear for the latter case as well.
This is a problem with both Unity and Unity iPhone.
Comments (4)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
superpig
Nov 23, 2013 01:54
Note that the error described for modifying components directly doesn't occur in UnityScript.