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“Revert” and “Apply” buttons are not available after doing changes in Sp...
How to reproduce:1. Open the user’s attached “GolfRush.zip” project2. In the Project window, select “adventurer-Sheet.png” (Assets &... Read more
"taskkill" command is ignored when the Player is running in Batch mode w...
How to reproduce:1. Open the “vulkan_repro“ project2. Navigate to File → Build Settings and press “Build“3. Open a cmd in the Build ... Read more
"MissingReferenceException: The object of type 'UnityEditor.DockArea' ha...
How to reproduce:1. Open the attached project "Ruined.zip"2. Double-click on the Game view window tab Expected results: No errors ar... Read more
Search: "Labels" and "Tags" icons don't look neat
Steps to reproduce: Create a project Go to "Window" -> "Search" -> "New Window" Click "Toggle Query Builder Mode" Expand its l... Read more
[URP] The Blur effect is applied regardless of the distance when Depth O...
How to reproduce: Open the project "IN-66130_UntoDreamsProto" Open the “Proto-BasicCombat” scene Enter Play mode Observe the Game wi... Read more
[Error] Undoing added list element in prefab throws an error: Serialized...
Steps to reproduce: # Download and open the attached project {}Serialized List Undo Error.zip{}. Open the SampleScene. Open the Game... Read more
Artifacts are visible on meshes when Triplanar normal sampling is used
Reproduction steps:1. Open the attached “UnityBugTriplanarUVScaling.zip” project2. Open the “OutdoorsScene” Scene3. Observe the “cub... Read more
"Localize String Event" Component's "Local Variables" have empty values ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/SampleScene“ Scene3. In the Hierarchy window, select “... Read more
ArgumentOutOfRangeException exception is thrown when there are Activatio...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Test1Scene“ Scene3. Enter The Play Mode4. Observe the ... Read more
Blend Tree data remains in the Animator Controller when the Motion prope...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/AnimatorController“ Animator Controller3. Select the “Blend... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open