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[Android] Crash on "/data/app/com.DefaultCompany.WebViewAndroid- 7uPuHQO...
How to reproduce:1. Open the “IN_63344” project2. Open the “SampleScene”3. In the Build Settings press “Add Open Scenes”4. In the “R... Read more
[URP] Material with custom lighting Shader renders pink in the Player
How to reproduce:1. Open the “IN_63148” project2. In the Build Settings press Build And Run3 Observe the Player Expected result: tex... Read more
[APV] Probes disappear after chaning subdivision levels
This should be reproducible in any APV project, adding mine for convenience. 1) Bake with 27m subdivision 2) Enable APV debug to see... Read more
[APV] Probes are not cleared after increasing Min Render Size
Ignore the project name, I repurposed the project from another bug. Also its optional. Repro: 1) Make sure APV debug is enabled 2) B... Read more
[URP] Visual artifacts in the Skybox when disabling Cast Shadows in an U...
Reproduction steps:1. Open the “ReproProject“ project2. Open the "Assets/Scenes/SampleScene" scene3. Open the Lighting Window (Windo... Read more
WithAny<> clause fails to select entities when DynamicBuffer is disabled
Reproduction steps:1. Open the attached “EnableableBuffers.zip” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter t... Read more
Rendering Debugger is not showing the correct amount of matrix projectio...
How to reproduce:1. Open the “URP_ForwardPlus_Improvements_Issue” project2. Open the “Assets/CustomProjectionMatrix bug/CustomProjec... Read more
Spotlight Culling renders incorrect shape when URP Rendering Path is set...
How to reproduce:1. Open the “URP_ForwardPlus_Improvements_Issue” project2. Open the “Assets/Spotlight Orthographic bug/Spotlight Or... Read more
Reflection Probe is not fully rendered when URP Rendering Path is set to...
How to reproduce:1. Open the “URP_ForwardPlus_Improvements_Issue” project2. Open the “Assets/ReflectionProbe Orthographic bug/Reflec... Read more
Registration of local notification with image fails when using iOS 13 or...
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS 13 or lower3. Press the "Register L... Read more
All about bugs
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Latest issues
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled