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[Android] [Entities] Build fails with the error “Asset has disappeared w...
Reproduction steps: 1. Open the attached project "ReproProj" with the Android Platform 2. Open the “/Assets/_Scenes/Game.unity” Sc... Read more
[URP] Preview of Assets do not show in the Project window
How to reproduce: 1. Create a new URP Template project 2. On Project View search "t:Material" 3. Drag the slider on ProjectView to m... Read more
Android Build fails when the latest Android SDK Tools 25.3.1 version is ...
How to reproduce: 1. Update Android SDK Tools to 25.3.1 - In Mac open Android Studio -> Check for updates and update Android Studi... Read more
Oculus Quest 2 build does not work when built with Vulkan
Reproduction steps: 1. Open the user’s attached project 2. Go to Player Settings > Player > Android > Other Settings > Graphics A... Read more
[ProBuilder] Unable to select Face/Vertex of the game object when using ...
[ProBuilder] Unable to select Face/Vertex of the game object when using PB toolbar. Face(s)/vertice(s) are not selected when using ... Read more
Cannot activate license within a docker container
Following this bug report in our forums (https://forum.unity.com/threads/batch-mode-license-activation-fails-in-a-docker-container.7... Read more
Immutable Package errors are thrown when selecting a Prefab containing C...
How to reproduce: 1. Create a new URP or HDRP project 2. Open the "Packages -> Core RP Library -> Runtime -> Debugging -> Prefabs ->... Read more
Build is launched in the wrong Display when Main Display is changed
Reproduction steps: 1. Open the attached project "Display test" 2. Check your Display settings 3. Build and Run project 4. Notice th... Read more
[Android] Application.Quit and Application.Unload crashes the app on sev...
How to reproduce: 1. Open the attached project 2. Make sure Scripting Backend is set to IL2CPP 3. Build and run on device 4. Press Q... Read more
[VisionOS] VisionOS FPS drops from 60 to 30 every frame when certain pro...
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > visi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes