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”NavigationSubmitEvent” and “NavigationCancelEvent” events are called mu...
How to reproduce:1. Open the user’s attached “uitest1.zip” project2. Enter Play Mode3. Press the ESC or enter button4. Observe the C... Read more
[Android] A black frame flashes when returning to the Unity Game Activit...
Reproduction steps:1. Open the attached “ASDQWE/NativeAndroidApp” project with Android Studio2. Press the “Run ‘app’” button3. In th... Read more
[Android] Crash on "/data/app/com.DefaultCompany.WebViewAndroid- 7uPuHQO...
How to reproduce:1. Open the “IN_63344” project2. Open the “SampleScene”3. In the Build Settings press “Add Open Scenes”4. In the “R... Read more
[URP] Material with custom lighting Shader renders pink in the Player
How to reproduce:1. Open the “IN_63148” project2. In the Build Settings press Build And Run3 Observe the Player Expected result: tex... Read more
[APV] Probes disappear after chaning subdivision levels
This should be reproducible in any APV project, adding mine for convenience. 1) Bake with 27m subdivision 2) Enable APV debug to see... Read more
[APV] Probes are not cleared after increasing Min Render Size
Ignore the project name, I repurposed the project from another bug. Also its optional. Repro: 1) Make sure APV debug is enabled 2) B... Read more
[URP] Visual artifacts in the Skybox when disabling Cast Shadows in an U...
Reproduction steps:1. Open the “ReproProject“ project2. Open the "Assets/Scenes/SampleScene" scene3. Open the Lighting Window (Windo... Read more
WithAny<> clause fails to select entities when DynamicBuffer is disabled
Reproduction steps:1. Open the attached “EnableableBuffers.zip” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter t... Read more
Rendering Debugger is not showing the correct amount of matrix projectio...
How to reproduce:1. Open the “URP_ForwardPlus_Improvements_Issue” project2. Open the “Assets/CustomProjectionMatrix bug/CustomProjec... Read more
Spotlight Culling renders incorrect shape when URP Rendering Path is set...
How to reproduce:1. Open the “URP_ForwardPlus_Improvements_Issue” project2. Open the “Assets/Spotlight Orthographic bug/Spotlight Or... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled