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Terrain Layers rendered in additional Texture passes render without "Mai...
Reproduction steps:1. Open the attached “IN-77428_Deferred Lighting Bug.zip“ project (the link is in the internal comments)2. Open t... Read more
AI Navigation overlay menu text overflows when foldouts are expanded
Reproduction steps:1. Open the attached “Empty.zip” project2. In the Scene view Toolbar select the AI Navigation overlay menu3. Expa... Read more
RefreshItems() does not clear some bindings when ListView is used
Reproduction steps:1. Open the attached “RefreshListBug.zip” project2. Open the “SampleScene” Scene (Assets > Scenes)3. Make sure... Read more
VisualElement's background image tiling has visual gaps when the element...
Reproduction steps:1. Open the attached “BugRepro” project2. Navigate to Window > Background Repeat Example3. Observe the Example... Read more
NullReferenceException error is thrown after editing Light Probes in 3D ...
How to reproduce:1. Create a new project using the URP Sample project2. Open the “Assets/Scenes/Garden/GardenScene”3. In the Hierarc... Read more
Scene View Toolbar dissapears after editing Light Probes in URP Sample P...
How to reproduce:1. Create a new project using the URP Sample project2. Open the “Assets/Scenes/Garden/GardenScene”3. In the Hierarc... Read more
HDRP Wizard Fix buttons have no functionality when setting up HDRP + DXR
How to reproduce:1. Create a new HDRP project and open it2. In the HDRP wizard select the HDRP + DXR tab3. Click “Fix All”4. Attempt... Read more
There is no warning when closing the Editor while download in Package Ma...
How to reproduce:1. Create and open a new Unity project2. Open Window>Package Manager3. Install any package in the Package Manage... Read more
[Metal] Visual Effect flickering when at least one particle is culled
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
The Self-Collision and Inter-Collision on a cloth is still applied when ...
How to reproduce:1. Open the “ClothIssueRepro“ project2. Open the “SampleScene“3. Open the “Plane2“ GameObject in the Inspector4. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"