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Sprites are not visible when using Rendering.CommandBuffer.Blit with spr...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Observe the G... Read more
Package Manager Inspector has too big font for sections when multiple pa...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Manager3. Select the Unity Registry tab4. Using the "Shi... Read more
Package Manager Inspector has too big font for sections when multiple pa...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Manager3. Select the Unity Registry tab4. Using the "Shi... Read more
No common action is available for Assets that need import
How to reproduce:1. Create a new Unity project2. Go to Windows -> Package Manager3. Go to "My Assets" and make sure you have more... Read more
Package Manager suddenly changes its size when it was narrowed down in t...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Manager3. Dock the Package Manager window in the Editor ... Read more
Aseprite references are lost when the asset is renamed
How to reproduce:1. Open the attached "aseprite_issue" project2. Open the “SampleScene”3. Observe the Game view4. In the Project tab... Read more
Maximum value of Unity.Mathematics.Random.NextFloat is not excluded when...
How to reproduce: 1. Open the attached "IN-82833" project2. Observe the Console output window Expected result: The console logs Fals... Read more
The Simulator tab scale is reset when using double-click to maximize and...
How to reproduce:1. Create a new empty project2. Open the Game view3. In the top left corner of the Game view, change the drop-down ... Read more
Crash on InternalCreatePipeline() when opening a specific project
How to reproduce:1. Open the attached "CrashRepro" project Reproducible with: 2021.2.0a17, 2022.3.26f1, 6000.0.16f1Not reproducible ... Read more
Slight alignment issues on menu icons, quickstart and button in the Pack...
Steps to reproduce: Open any project. Window > Package Manager. Actual results: Everything is slightly not quite aligned in the t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left