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Fixed
Fixed in 1.1.6
Votes
0
Found in [Package]
1.1.5
Issue ID
DANB-692
Regression
No
Aseprite references are lost when the asset is renamed
How to reproduce:
1. Open the attached "aseprite_issue" project
2. Open the “SampleScene”
3. Observe the Game view
4. In the Project tab, rename the “B” asset to “B1”
5. In the Game view, observe that the button does not lose reference to the sprite asset
6. In the project tab, rename the “A” asset to “A1”
7. Observe the Game view
Expected result: The button does not change
Actual result: The asset reference is lost, and the button turns white
Reproducible in: 1.0.0 (2021.3.29f1, 2022.3.7f1) 1.1.5 (2021.3.43f1, 2022.3.43f1, 6000.0.16f1)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: Renaming the Aseprite asset changes the spriteID of its associated sprites
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