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Under Consideration for 6000.0.X

Votes

1

Found in

6000.0.16f1

7000.0.0a1

Issue ID

UUM-78500

Regression

Yes

Sprites are not visible when using Rendering.CommandBuffer.Blit with sprite shaders

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Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/Scenes/SampleScene“ scene
3. Enter Play Mode
4. Observe the Game View

Expected result: 2 sprites are visible in the Game View
Actual result: The sprite on the right side is invisible in the Game View

Reproducible with: 2023.1.0a11, 6000.0.16f1
Not reproducible with: 2021.3.43f1, 2022.3.43f1, 2023.1.0a10
Couldn’t test with: 2021.3.43f1 (due to compilation errors)

Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested

  1. Resolution Note:

    As mentioned previously please define unity_SpriteProps and unity_SpriteColor to use Sprite Shaders for Blitting.
    Alternatively you may also use a Standard Blit shader. Please do let us know if you need more info. Thanks.

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