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Errors are thrown when installing a ProBuilder package
Reproduction steps:1. Create a new project with any template2. Open Package Manager (Window > Package Manager)3. Install the ProB... Read more
The "Under Water" effect continues to be applied when you exit a GameObj...
Reproduction steps:1. Open the attached "ReproProj" project2. Open the "Assets/Scenes/SampleScene" scene3. Click on the “Ocean” Game... Read more
AssetBundle Materials are black color in builds when AssetBundle was bui...
Reproduction steps:1. Open the “ReproProject“ project2. Build the project (Edit > Build Settings > Build)3. From the "Assets" ... Read more
The "rid" value of some entries changes between pulls when pulling from ...
Reproduction steps:1. Open the attached "LocaMergeRidChange" project2. Open the "Assets/Localization" folder in Windows Explorer3. I... Read more
Camera RenderTexture is black when DLSS and XR is enabled
Reproduction steps: 1. Open user attached project "2023-beta-test.zip"2. Open Assets > SampleSceneDLSS_XR_Screenshot3. Enter Play... Read more
Crash on <lambda_50347134a0d160a83dce6743149983e8>::operator() when open...
Reproduction steps:1. Open the attached “repro-project“2. Observe the crash Reproducible with: 2022.2.0a15, 2022.3.18f1, 2023.2.7f1,... Read more
[2023.2] Error is thrown when XR Management is added to a Project
How to reproduce:1. Open the attached Project "xrTest"2. Observe the Console Expected result: No errors can be seen in the ConsoleAc... Read more
A "Destroy may not be called from edit mode! Use DestroyImmediate instea...
Reproduction steps:1. Open the attached "benchmark-tdd-asteroids" project2. Open "Assets/Scenes/02_Options" scene3. In the Hierarchy... Read more
[TextMeshPro] Sprite index cannot be found when using the GetSpriteIndex...
Reproduction steps:1. Open the attached "BUG_Textmeshpro_GetSpriteIndexFromName" project2. Open the "Assets/Repro" scene3. Enter the... Read more
No Default Render Pipeline asset assigned when creating a new 3D (URP) p...
Reproduction steps:1. Open Unity Hub2. Create and open a new project with the 3D (URP) template3. Go to Edit -> Project Settings ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved