Search Issue Tracker
Won't Fix
Won't Fix in 2023.2.X
Votes
0
Found in
2021.3.34f1
2022.3.17f1
2023.2.7f1
Issue ID
UUM-61859
Regression
No
Camera RenderTexture is black when DLSS and XR is enabled
Reproduction steps:
1. Open user attached project "2023-beta-test.zip"
2. Open Assets > SampleSceneDLSS_XR_Screenshot
3. Enter Play mode
4. Activate Headset
5. Press the “Space” key on your keyboard
6. Open a Screenshot which location is written in the Console
Expected result: Screenshot looks like the Game view
Actual result: The screenshot has black background
Reproduced with: 2.5.2 (2021.3.34f1, 2022.3.17f1, 2023.2.7f1, 6000.0.1f1)
Could not test with: 3.0.0-pre.1 (2023.3.0b4) (due to errors)
Reproducible on: Windows 10
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Resolution Note (2023.2.X):
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.