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[Backport] [Apple silicon][M1] Game view FPS is very low when the view i...
Using an external display on an Apple silicon MacBook Pro laptop causes playmode FPS to drop significantly. Repro:1) Connect an exte... Read more
Unable to hit breakpoint in Visual Studio when debugging IL2CPP Build
How to reproduce:1. Open the attached project "BreakpointsIssue.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Assets/TestClass.... Read more
Crash in UnityARCore_session_update when builduing an AR application
Reproduction steps:1. Open the attached "1409068.zip" project2. Open the "CpuImages" Scene3. Build and Run for Android4. Observe the... Read more
[M1] Crash when opening project
Reproduction steps:1. Open the user's attached project Expected result: The project opensActual result: Editor crashes Reproducible ... Read more
[Backport] [Serialization][Addressables] Scriptable objects can not be l...
Reproduction steps:1. Open the attached user's Unity project "AddressableTest2.zip"2. Go to the Scenes folder and open "SampleScene.... Read more
Error and warnings opening Shader Graph with Built-In Renderer
Repro:1. Create new project.2. Install Shader Graph package.3. Assets > Create > Shader Graph > BuiltIn > Lit4. Open the... Read more
[XR][Oculus] Shaders of hands and skybox are missing in the Build while ...
How to reproduce:1. Open the attached project from the Google Drive2. Build and Run the project on an Oculus Quest 2 device Expected... Read more
Static batches are not being created when calling StaticBatchingUtility....
How to reproduce:1. Open the attached project "FrameDebugBatch.zip"2. Open the "Main" Scene3. Open the Frame Debugger (Window > A... Read more
Mesh is untextured in the Project Browser
Reproduction steps:1. Open the reproduction project2. Open the asset "Ancient_Treasure_Helmet_01a" Expected result: The asset is tex... Read more
HDRP Unlit Shader color in Player is different from Editor
Reproduction steps:1. Open the user's attached project and ColorTest scene2. Take a screenshot of the Game view3. Build and Run Colo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow