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A Script Component is missing a script when the PolySpatial VisionOS Sam...
How to reproduce: Download and open a new “visionOSTemplate-0.7.1.zip“ project Import the Unity PolySpatial Samples (Window > Pac... Read more
Crash on CallbackArray::Invoke when entering the Play Mode after a domai...
Reproduction steps:1. Open the attached "crash_IN-64670" project2. Open the "/Assets/Scene.unity"3. Enter the Play Mode4. Quit the P... Read more
GameObject is affected by damping and gets stretched while transforming ...
Reproduction steps:1. Open the attached “Augmented Aquarium.zip” project2. Open the “MechanicTesting” Scene3. In the Hierarchy selec... Read more
[URP][Android] Build fails with “'Hidden/Universal Render Pipeline/Edge ...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform (File > Build Settings > Android >... Read more
Game View uses Scene View rendering buffers when Scene View is open
How to reproduce:1. Open the attached project "UntoDreamsProto.zip"2. Enter Play Mode Expected results: Final rendered frames are co... Read more
Texture data has gamma applied when an HDR Cubemap Asset is set to forma...
How to reproduce:1. Open the attached project "bug.zip"2. Observe the "Sphere" GameObject in the Scene View window Expected results:... Read more
[Android] Build fails with “RenderTexture.Create failed: format unsuppor...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform (File > Build Settings > Android >... Read more
Undo does not work when editing Assembly Definition References and unsel...
How to reproduce:1. Open the user's attached project2. Select Assets/TEST/Bugged.asmdef3. Add an Assembly Definition Reference4. Des... Read more
"BuildProfiles" in "Project" window should be presented in human language
How to reproduce: Create a new project Go to "File" ->"Build Profiles", and select Add Build Profile to open the Platform Browser... Read more
UI input is not interactive when re-entering the Play Mode
Reproduction steps:1. Open the attached “UITK_Input_Bug_Repro_Project.zip” project2. Open the “Assets/UITK Input Bug Example.unity” ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open