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Sprite Editor’s Custom pivot fields get pushed out of their bounds when ...
Steps to reproduce: Create a new Unity project using the Universal 2D template Create a new Triangle Sprite (Assets > Create >... Read more
[HDRP] Stop spamming "Hardware not supported for Volumetric Materials" e...
Report from this discussions thread : https://discussions.unity.com/t/hdrp-should-stop-spamming-the-hardware-not-supported-for-volum... Read more
Warnings "UDR0001" are thrown in the Console after Installing Rules in P...
Steps to reproduce:1. Create new Unity project2. Open Project Auditor window (Window > Analysis > Project Auditor)3. Once open... Read more
Session Information shows "Project Areas" and "Code Analysis Areas" item...
Steps to reproduce:1. Create new Unity project2. Open Project Auditor window (Window > Analysis > Project Auditor)3. In Projec... Read more
"Not Analyzed" status icons have poor visibility in Project Auditor when...
Steps to reproduce:1. Create new Unity project2. Open Project Auditor window (Window > Analysis > Project Auditor)3. In Projec... Read more
Package Manager Spinner remains and can be clicked when Cancelling activ...
Steps to reproduce: Open any Project Install a Package with an invalid signature in Package Manager Immediately select another Packa... Read more
Search window doesn't update while indexing
Open the search window Type a query (t:material) Open the Search preference window Press Force Rebuild Index Type a random string th... Read more
Project Auditor throws "Invalid Code Analysis Areas" pop-up when "None" ...
Steps to reproduce:1. Create new Unity project2. Open Project Auditor window (Window > Analysis > Project Auditor)3. In Projec... Read more
SVG importer fill errors with large SVG asset
Steps to reproduce: Create a new project Import the attached "HarvestFestival_BG_00_Night.svg" as a VectorImage Show in UI Builder A... Read more
SVG importer settings are lost when upgrading to Unity 6.3
Steps to reproduce: In Unity 6.2 or earlier, import SVG assets using the com.unity.vectorgraphics package. Change the import setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation