Search Issue Tracker
Active
Under Consideration for 6000.3.X
Votes
0
Found in
6000.3.5f2
Issue ID
UUM-133176
Regression
No
[HDRP] Stop spamming "Hardware not supported for Volumetric Materials" error
Report from this discussions thread : https://discussions.unity.com/t/hdrp-should-stop-spamming-the-hardware-not-supported-for-volumetric-materials-error/1705949
Steps to reproduce:
- Open a HDRP project with fog on hardware that doesn't support
{code:java}
SystemInfo.supportsRenderTargetArrayIndexFromVertexShader {code}
Actual results:
The error “Hardware not supported for Volumetric Materials” is logged every frame.
Expected results:
Emit the error once and disable Volumetric Materials rendering.
Reproducible with versions:
Not reproducible with versions:
Can’t test with versions:
Tested on (OS):
Notes:
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Add comment