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Unnecessary scrollbar appears in the Create new Shader Graph window desc...
Reproduction steps:1. Create a new project2. Create any Shader Graph (Create > Shader Graph)3. Select newly created Shader Graph ... Read more
Preferences window Overlay Background Color field names have no spaces b...
Reproduction steps:1. Create a new project2. Unity > Settings… > Colors3. Observe Overlay Background section fields names Actu... Read more
Search Operator cannot be deleted using the keyboard
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Search window (Window > Search > New w... Read more
Category is not collapsable if there’s only one category when creating a...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package (com.unity.vi... Read more
“Inspector - Unsaved Changes Detected” pop-up window appears when clicki...
Reproduction steps:1. Create a new project2. Create any Shader Graph (Create > Shader Graph)3. Select newly created Asset and mak... Read more
"Create New Shader Graph Asset" window loses template details when categ...
Create a new Unity project Open the "Create new Shader Graph Asset" window (Project window > right click > Create > Shader ... Read more
[HDRP] Decal Projector and Local Volumetric Fog are missing their icon g...
Steps to reproduce: Open any HDRP project Create Decal projector or Local volumetric fog Unselect them in scene view Actual results:... Read more
Tile Palette dropdown menu doesn’t truncate longer Tilemap names in Tile...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. In Hierarchy window create a Tilemap and name it “Testi... Read more
Low resolution icons in Tiling Rules
How to reproduce:1. Create a new 2D Unity project2. In the Project window, right-click -> Create -> 2D -> Tiles -> Rule ... Read more
"Export Animation Assets" pop-up buttons font is too big
How to reproduce:1. Create a new 2D Unity project and import the attached "test.aseprite" file2. Select the imported Asset in the Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid front face configuration when building with GraphicsAPI set to WebGPU
- WebGL builds report wrong screen resolution if "matchWebGLToCanvasSize" is set to "false"
- List<T> in the Inspector does not update values when changed through Dropdown menu
- Crash on keywords::LocalSpace::Find when reimporting specific assets
- “Command Line Arguments” window in Hub becomes distorted with long project names