Search Issue Tracker
Active
Under Consideration for 6000.5.X
Votes
0
Found in
6000.5.0a5
Issue ID
UUM-132802
Regression
No
"Create New Shader Graph Asset" window loses template details when category is collapsed
- Create a new Unity project
- Open the "Create new Shader Graph Asset" window (Project window > right click > Create > Shader Graph > From Template...)
- Select any template from any category
- Verify that the template title and description are displayed in the template details section
- Leave the template as it was selected
- Collapse the category
- Observe the result
Actual results: Details section is empty. User loses info about the selected template
Expected results: When a template remains selected, the details section continues to be displayed, showing the corresponding template information. The details remain visible without disappearing, allowing the user to easily recall, verify, and confirm the current template selection.
Reproducible with versions: 6000.5.0a5
Can’t test with versions: 6000.0.64f1, 6000.3.3f1, 6000.4.0b4 as search functionality is not available in these streams.
Tested on (OS): macOS - Tahoe 26.2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Add comment